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第3回:髪の作成とチェックレンダリング~HairFarmで植毛!~ | CharacterArpeggio~3ds Max 2017 キャラクター作成術~ | AREA JAPAN

Third: flocking in the hair of creation and check rendering ~ HairFarm!

Anatomy/Topology Study - Polycount Forum

Hey gang, Here& my latest work in progress! & I& currently trying to fine-tune my topology knowledge with a low-poly base male mesh.

Anatomy/Topology Study - Polycount Forum

Hey gang, Here& my latest work in progress! & I& currently trying to fine-tune my topology knowledge with a low-poly base male mesh.