Sejung Kim

Sejung Kim

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ArtStation - Procedural Rock Study, Johnny Malcolm

Weekend Substance study, trying to figure out a few things. Fully procedural, no imported sculpts or heightmaps. Moss, Lichen, and wetness all controllable in Sbsar.

ArtStation - Stylised Bricks - Substance Doodle, Daniel Swing

ArtStation - Stylised Bricks - Substance Doodle, Daniel Swing

ArtStation - Iceland Mossy Meadow, Daniel Thiger

ArtStation - Iceland Mossy Meadow, Daniel Thiger

Railway Track, Rosen Kazlachev on ArtStation at https://www.artstation.com/artwork/XLm5R

Railway Track, Rosen Kazlachev on ArtStation at https://www.artstation.com/artwork/XLm5R

rock, Dong-seob Hong on ArtStation at https://www.artstation.com/artwork/qGbYN

rock, Dong-seob Hong on ArtStation at https://www.artstation.com/artwork/qGbYN

Substance Grassy Rocks, Olga Skrynnik on ArtStation at https://www.artstation.com/artwork/8dLgn

Here is my material study which I made in my free time. I wanted to blend rocks, plants and moss materials. Substance designer, rendered in Marmoset.

More substance practice, This was a silly exercise in building shapes. I wanted to try a more complex shape in designer so I tried to do a fish. 100% substance, no resources of any kind. I don't know why I made this. haha.

More substance designer practice. Had fun making a variety of shapes.

Forest Floor, Daniel Thiger on ArtStation at https://www.artstation.com/artwork/evGD6

Material study of mountain river bed. Substance designer, rendered in Marmoset.

ArtStation - iRay Renders - Substance Mossy Rock., Pierre FLEAU

Renders of my final submission for the allegorithmic procedural contest. Done and rendered in substance designer with iRay.

Procedural overgrown swamp , Simon Tremblay Gauthier on ArtStation at https://www.artstation.com/artwork/E69yA

Procedural overgrown swamp , Simon Tremblay Gauthier on ArtStation at https://www.artstation.com/artwork/E69yA