I was part of the awesome Level Art team at Ubisoft Annecy that made the "Café Théâtre" and worked on the level art and textures. I was responsible of the abandoned version of the house, before upgrades. All of the house modules has been made by
I had the chance to be part of the amazing environment team here at Naughty Dog. In collaboration with my talented coworkers I was responsible for modeling and set dressing. Various props were done by colleagues or outsourcing.