3D art works

Collection by Sindhya nadar

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sindhya nadar
  Blender 3d, 3d Max Tutorial, Zbrush Tutorial, Maya Modeling, Modeling Tips, 3d Human, Human Body, Game Design, 3d Modellierung

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This website is for sale! nikmat4u.com is your first and best source for all of the information you’re looking for. From general topics to more of what you would expect to find here, nikmat4u.com has it all. We hope you find what you are searching for!

Art Tutorial and Ideas Maya Modeling, Modeling Tips, 3d Model Character, Character Modeling, Character Rigging, Zbrush Character, Character Concept, Zbrush Tutorial, 3d Tutorial

遊戲模型佈線對動作變形之影響(1)-手肘膝蓋篇 @ WaHaHa 3D :: 痞客邦 ::

對於文章標題如何訂,著實讓我想了很久,最後還是把他搞的又臭又長,真不好意思,言歸正傳,相信很多人對於佈線影響變形已經很有概念,所以在這裡就以我所了解的來跟大家分享交流,內容以遊戲用的關節佈線為主,正所

This is Jules, a character I modeled for Animation Mentor. He is a character from "The Crew" project. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar. Design and Art Direction by Dei G. Hope you like it! Simple Character, 3d Model Character, Character Art, Blender Character Modeling, Character Concept, Zbrush, Animation Mentor, 3d Animation, Wireframe

Jules, Ander Liza

This is Jules, a character I modeled for Animation Mentor. He is a character from "The Crew" project. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar. Design and Art Direction by Dei G. Hope you like it!

Low Polygon Joints - What is the best way? Zbrush, Maya Modeling, Modeling Tips, 3d Model Character, Character Modeling, Character Art, Blender 3d, 3d Modellierung, 3ds Max Tutorials

Low Polygon Joints - What is the best way?

I found 2 good tutorials on this that explain it with images Jonathan Rush Ancient-Pig's basic deformation tutorial (Image)

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project. Design and Art Direction by Dei G. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote. Zbrush Character, 3d Model Character, Character Modeling, Character Concept, Character Art, 3ds Max, Face Topology, Animation Mentor, Maya Modeling

Overlord, Ander Liza

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project. Design and Art Direction by Dei G. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote. Hope

Japanese Modeling technique - General Forums / Blender and CG Discussions - Blender Artists Community 3d Model Character, Character Modeling, Character Concept, Character Art, Concept Art, Character Design, Wireframe, 3d Modellierung, Blender 3d

Japanese Modeling technique

i make this thread to share some useful technique i discover on the net on manga style modeling technique, some are in blender and other app like metasequoia but more important the technique. in some of these websites wi…

Моделинг Brown Things new brown hair color 2018 3d Model Character, Character Modeling, Character Design, Character Art, Maya Modeling, Modeling Tips, Zbrush Hair, Motion Design, Polygon Modeling

Media Tweets by さくらもち (@sakuramochiJP)

The latest media Tweets from さくらもち (@sakuramochiJP). 咲かぬ花にも 唄ひとつ

New Wall Painting Cartoon Posts Ideas 3d Model Character, Character Modeling, Game Character, Character Concept, Concept Art, Character Design, 3d Modeling, Blender 3d, Zbrush

车希刚_新浪博客

车希刚_新浪博客,车希刚,2020年7月10周五晚20:00b站直播手绘道具基础与实用,网络班学员作品-继续整理发布,招生简章,公开课案例-狮子-造型,第八期实体班学生作业-高模贴图制作中,第八期次世代角色高模-案例16期角色网络班招生中了,手绘角色网络班17期开始招生中,第十四期手绘角色网络班女头案例,第十五期次世代角色网络班材质案例-水晶石,第八期实体班次时代案例-二次元