Modeling

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Topology ★ Find more at http://www.pinterest.com/competing/

Topology ★ Find more at http://www.pinterest.com/competing/

ArtStation - Mouse, Paul Deasy

ArtStation - Mouse, Paul Deasy

Japanese Modeling technique

Japanese Modeling technique

tip 7d10   10 top 3D modeling tips   Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

tip 7d10 10 top 3D modeling tips Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

tip 7d10 10 top 3D modeling tips Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

tip 7d10 10 top 3D modeling tips Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Little Princess on Behance

Little Princess on Behance

LOWPOLY (sub 1000~ triangle models) - Page 477 - Polycount Forum:

LOWPOLY (sub 1000~ triangle models) - Page 477 - Polycount Forum:

principle_2

principle_2

principle_2

principle_2


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Cg model based on a design by Anderson Mahanski http://andersonmahanski.deviantart.com/

Cg model based on a design by Anderson Mahanski http://andersonmahanski.deviantart.com/

Personagens

Personagens

http://media-cache-ec0.pinimg.com/originals/8e/f2/05/8ef20514ffb9c42afa8c6c4e00de9f43.jpg

http://media-cache-ec0.pinimg.com/originals/8e/f2/05/8ef20514ffb9c42afa8c6c4e00de9f43.jpg

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

geisha head 3d max  **** >>>> ****  follow my boards !! https://www.pinterest.com/jimmysancr/  ****<<<<<****

geisha head 3d max **** >>>> **** follow my boards !! https://www.pinterest.com/jimmysancr/ ****<<<<<****

body topology hand

body topology hand

This model shows very well laid-out topology, and it overall seems well proportioned. This would be the kind of density I would probably go for for retopologizing a human(oid) character.

This model shows very well laid-out topology, and it overall seems well proportioned. This would be the kind of density I would probably go for for retopologizing a human(oid) character.

The Painter by Chris Gill | Portrait | 3D | CGSociety

The Painter by Chris Gill | Portrait | 3D | CGSociety

e161a5c9559a14a3a7f35b9b66b5b244.jpg (736×11901)

e161a5c9559a14a3a7f35b9b66b5b244.jpg (736×11901)

Hand

Hand

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