https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

nose topology

Notice how a few polygons from the face are enough to build the nose. Maybe something for Printer Chat?

London Fischer - Guide to Making Our Model - Polycount Forum

London Fischer - Guide to Making Our Model - Polycount Forum 体 メッシュ

modelling, texturing, rendering, animation tutorial: Hand topology

This in particular is extremely helpful to me because I have had extreme difficulty modeling hands and fingers and making them look good. The topology here looks like what I want and what I would try for if I were to model a hand.

Little Princess on Behance

More edge flow that I will base my mesh off of. For this model I will try to mimic the muzzle area. This is a nice close up shot of it and I think it will suit my model well. Little Princess on Behance

The Portfolio of Marie Lazar

Polycount Forum - View Single Post - pixelb's good ol' fashioned home-cooked hand-painted textures

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