Jeans Cleaned scan with 8k color texture. 6 000 000 polygons. 8k color texture. Zbrush 4R7 P3 scene. Available for purchase - https://gumroad.com/l/ipdL

Jeans Cleaned scan with 8k color texture. 6 000 000 polygons. 8k color texture. Zbrush 4R7 P3 scene. Available for purchase - https://gumroad.com/l/ipdL

// The making of Ellie re-imagined by Ray Thuc Le / Maya, Misc, ZBrush, tutorial from 3dtotal.com

Character artist, Ray Thuc Le, shares how he re-imagined Ellie from 'The Last of Us' using ZBrush…

Zbrush Tutorial, Clothing Patterns, Sewing Patterns, Pattern Drafting, Photo Tutorial, Art Tutorials, Character Modeling, Character Creation, Wireframe

marvelous designer, photoshop, zbrush, quixel suite, game development, gamedev, 3d art, game design, character creation

artist Gabriele Maiocco talked about the production of awesome materials, characters and great environments in

These Racing Gloves were another test of Marvelous Designer’s capabilities. Marvelous Designer was never intended to be used on such small and complex bits of clothing so I had to jump…

Really want fantastic suggestions on arts and crafts? Go to this fantastic website!

ArtStation - Marvelous Designer, Matthias De Muylder

Been really into costume design lately, and have been messing around with Marvelous Designer in my free time. I know this isn't a cool illustration or anything, but I'll use this technique in my upcoming images.

mari, marmoset toolbag, marmoset, marvelous designer, allegorithmic, substance painter, zbrush, 3ds max, the foundry, game of thrones, jon snow, ramsay bolton, khaleesi, gamedev, game development, character design, character art, game design, indiedev, hbo

Genc Buxheli talked about the creation of his amazing model of Ramsay Bolton from Game of Thrones TV-show.

A few things that have come about whilst teaching myself Marvelous Designer recently. Everythings been created within MD except the swords. I'm including images of the patterns just in case they could be of help to anyone.  Design of the armour heavily inspired by playing the Witcher recently and also thanks to Colin Thomas, whose rigged base mesh I used for a few of these as a base for draping.

A few things that have come about whilst teaching myself Marvelous Designer recently. Everythings been created within MD except the swords. I'm including images of the patterns just in case they could be of help to anyone. Design of the armour heavily

marvelous designer molds - Pesquisa Google

marvelous designer molds - Pesquisa Google

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