an in depth look at texturing using the deformation pane inside of zbrush

an in depth look at texturing using the deformation pane inside of zbrush:

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

ssets:, Peter Konig : This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to Though some of them had specialty uses, like stairs or bridges, many of the assets needed to

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angl

Rawk - Post any rocks you make here! - Polycount Forum

I made this thread because I love rocks and I want to see everyone else's rocks. I LOVE ROCKS.


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