modelling, texturing, rendering, animation tutorial: Hand topology

This in particular is extremely helpful to me because I have had extreme difficulty modeling hands and fingers and making them look good. The topology here looks like what I want and what I would try for if I were to model a hand.

id_04-06.jpg

This exclusive, free tutorial series will explore game character creation workflow.

topology low game model - Google Search

Might not work too well for animation but great for general lowpoly stills. Also might be good topology small handed printing projects.

black-long-tail 実原氷里:3DCG:髪

black-long-tail 実原氷里:3DCG:髪

メディアツイート: 辻村聡志/フリーフィギュア原型師(@rokujirow)さん | Twitter

メディアツイート: 辻村聡志/フリーフィギュア原型師(@rokujirow)さん | Twitter

Polycount Forum - View Single Post - pixelb's good ol' fashioned home-cooked…

Polycount Forum - View Single Post - pixelb's good ol' fashioned home-cooked hand-painted textures

LOWPOLY (sub 1000~ triangle models) - Page 344 - Polycount Forum

LOWPOLY (sub triangle models) - Page 344 - Polycount Forum

Pinterest
Search