animation

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Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let me know. Thank for wathcing Cheers, Credits... 2Dfx from "drabique.blogspot.fr", "2D_Effect_Pack", "Flash FX Animation" and "Grammy's 2D FX" model and Riging from BodyMech Rigs

Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let me know. Thank for wathcing Cheers, Credits... 2Dfx from "drabique.blogspot.fr", "2D_Effect_Pack", "Flash FX Animation" and "Grammy's 2D FX" model and Riging from BodyMech Rigs

The #creativity cycle: www.b2b-strategy.ro/problem-solver #ProblemSolver? Use your #competition energy:

The #creativity cycle: www.b2b-strategy.ro/problem-solver #ProblemSolver? Use your #competition energy:

3D Face shapes

3D Face shapes

Lizard. Game animation - YouTube

Lizard. Game animation - YouTube

Babydoll_05

Babydoll_05

Speed Animating Thread - Page 28 - Polycount Forum

Speed Animating Thread - Page 28 - Polycount Forum

Game Animation Portfolio 2013 on Vimeo

Game Animation Portfolio 2013 on Vimeo

.When I get my degree for gaming arts at Full Sail, this is what i would do. From my reading I've learned that the play personality is storytelling, and the quality of play is continuation Desire. From jitaiklim@gmail.com

.When I get my degree for gaming arts at Full Sail, this is what i would do. From my reading I've learned that the play personality is storytelling, and the quality of play is continuation Desire. From jitaiklim@gmail.com

A small sample of work from Blizzard's Heroes of the Storm. I've only been on the project for a year so I'm glad some of my contributions have made it to the released version. I'll have more as soon as the stuff I've animated becomes public.  **Update** my inbox has exploded  FAQ Q. Who did all the models and rigging? A. The character art and technical art crew on the Heroes of the Storm team at Blizzard. I did not do any of the models, textures or rigging.  Q. Did you use any mocap? A.…

A small sample of work from Blizzard's Heroes of the Storm. I've only been on the project for a year so I'm glad some of my contributions have made it to the released version. I'll have more as soon as the stuff I've animated becomes public. **Update** my inbox has exploded FAQ Q. Who did all the models and rigging? A. The character art and technical art crew on the Heroes of the Storm team at Blizzard. I did not do any of the models, textures or rigging. Q. Did you use any mocap? A.…

Some animation clips I made for infamous second son and first light. All hand keyed animation.

Some animation clips I made for infamous second son and first light. All hand keyed animation.


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Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let…

Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let…

Gfycat - jiffier gifs through HTML5 Video Conversion. Fast, simple gif hosting without size limits.

Gfycat - jiffier gifs through HTML5 Video Conversion. Fast, simple gif hosting without size limits.

Gfycat - jiffier gifs through HTML5 Video Conversion. Fast, simple gif hosting without size limits.

Gfycat - jiffier gifs through HTML5 Video Conversion. Fast, simple gif hosting without size limits.

Some animation clips I made for infamous second son and first light. All hand keyed animation.

Some animation clips I made for infamous second son and first light. All hand keyed animation.

My first portfolio. Thank you.

My first portfolio. Thank you.

Demoreel keyframe animation - YouTube

Demoreel keyframe animation - YouTube

양손 도끼 공격. 무거운 캐릭터 뛰기. 걷기. 한손검 캐릭터 콤보 영상 포함

양손 도끼 공격. 무거운 캐릭터 뛰기. 걷기. 한손검 캐릭터 콤보 영상 포함

VimeoChristopher Cox Animation Reel 2014

VimeoChristopher Cox Animation Reel 2014

787417daee6e84b8ed36e991f1258fbc88d8d03852d82c-SL32Pe_fw658 (600×300)

787417daee6e84b8ed36e991f1258fbc88d8d03852d82c-SL32Pe_fw658 (600×300)

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