My first portfolio. Thank you.

My first portfolio. Thank you.

Action

Action

Michael Cuevas anim orc attack side

Michael Cuevas anim orc attack side

Two hands axe 3combo attack animation

Two hands axe 3combo attack animation

공격동작 3

공격동작 3

Speed Animating Thread - Page 28 - Polycount Forum

Speed Animating Thread - Page 28 - Polycount Forum

Here is a video of some of our 3D Animation. Please go to www.bosiusa.com for more information on our game art outsourcing services.

Here is a video of some of our 3D Animation. Please go to www.bosiusa.com for more information on our game art outsourcing services.

The counterpart to the walk cycle I have been working on. It's 99% done. I will post a final of both walk and attack when they are all good to go. I still may change some of the timing a little, and finesse a couple arcs, but for now, it's done. The rig is from long winter studios, definitely check them out. http://longwintermembers.com/ I love the rig and can't recommend it enough.

The counterpart to the walk cycle I have been working on. It's 99% done. I will post a final of both walk and attack when they are all good to go. I still may change some of the timing a little, and finesse a couple arcs, but for now, it's done. The rig is from long winter studios, definitely check them out. http://longwintermembers.com/ I love the rig and can't recommend it enough.

The 12 basic principles of animation were developed by the ‘old men’ of Walt Disney Studios, amongst them Frank Thomas and Ollie Johnston, during the 1930s. Of course they weren’t old men at the time, but young men who were at the forefront of exciting discoveries that were contributing to the development of a new art form. These principles came as a result of reflection about their practice and through Disney’s desire to use animation to express character and personality.

The 12 basic principles of animation were developed by the ‘old men’ of Walt Disney Studios, amongst them Frank Thomas and Ollie Johnston, during the 1930s. Of course they weren’t old men at the time, but young men who were at the forefront of exciting discoveries that were contributing to the development of a new art form. These principles came as a result of reflection about their practice and through Disney’s desire to use animation to express character and personality.

2015년 입사 1년차 작업물 입니다. 사정으로 잠시 내렸다가 올립니다.  2016년도 작업물은 내년쯤이나 올릴것 같네요. 연차별로 꾸준히 올리도록 노력 하겠습니다.  영상 소스 권한은 이스트 게임즈에 있습니다. 문제시 삭제 하도록 하겠습니다.

2015년 입사 1년차 작업물 입니다. 사정으로 잠시 내렸다가 올립니다. 2016년도 작업물은 내년쯤이나 올릴것 같네요. 연차별로 꾸준히 올리도록 노력 하겠습니다. 영상 소스 권한은 이스트 게임즈에 있습니다. 문제시 삭제 하도록 하겠습니다.


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Two hands axe 3combo attack animation

Two hands axe 3combo attack animation

2015년 입사 1년차 작업물 입니다. 사정으로 잠시 내렸다가 올립니다.  2016년도 작업물은 내년쯤이나 올릴것 같네요. 연차별로 꾸준히 올리도록 노력 하겠습니다.  영상 소스 권한은 이스트 게임즈에 있습니다. 문제시 삭제 하도록 하겠습니다.  프레임이 조금 끊기네요.

2015년 입사 1년차 작업물 입니다. 사정으로 잠시 내렸다가 올립니다. 2016년도 작업물은 내년쯤이나 올릴것 같네요. 연차별로 꾸준히 올리도록 노력 하겠습니다. 영상 소스 권한은 이스트 게임즈에 있습니다. 문제시 삭제 하도록 하겠습니다. 프레임이 조금 끊기네요.

Gfycat - jiffier gifs through HTML5 Video Conversion. Fast, simple gif hosting without size limits.

Gfycat - jiffier gifs through HTML5 Video Conversion. Fast, simple gif hosting without size limits.

Combat sequence. A short sequence exploring body mechanics.  The sound is by my awesome musical friend Ross Tregenza...  http://rosstregenza...

Combat sequence. A short sequence exploring body mechanics. The sound is by my awesome musical friend Ross Tregenza... http://rosstregenza...

Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let me know.  Thank for wathcing Cheers,  Credits... 2Dfx  from   "drabique.blogspot.fr", "2D_Effect_Pack", "Flash FX Animation" and "Grammy's 2D FX" model and Riging from  BodyMech Rigs

Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let me know. Thank for wathcing Cheers, Credits... 2Dfx from "drabique.blogspot.fr", "2D_Effect_Pack", "Flash FX Animation" and "Grammy's 2D FX" model and Riging from BodyMech Rigs

Every shot is keyframe animation. Thank you for watching!

Every shot is keyframe animation. Thank you for watching!

Ani

Ani

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#атака

Build up + Release

Build up + Release

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