ArtStation - Procedural Brick Diorama Scene , Ben Keeling
ArtStation - Multi Material Blend - Substance Designer., Pierre FLEAU
A substance for generating a rock face covered in plant growth. Everything was made in substance designer, apart form the variation with the ARTStation logo, for which I created a height-map in Photoshop.
Procedural Brick Diorama Scene , Ben Keeling on ArtStation at https://www.artstation.com/artwork/rZ2W5
ArtStation - iRay Renders - Substance Mossy Rock., Pierre FLEAU
These are other materials I made for different parts of Uncharted 4. Using Marmoset Toolbag for presentation reasons here.
Muddy Quarry (WIP), Jacob Norris on ArtStation at http://www.artstation.com/artwork/muddy-quarry-wip
ArtStation - Roots - 100% Substance Designer , Robert Wilinski
아이디어 더 보기
Abandoned Hotel Marble Floor, Vincent Dérozier on ArtStation at https://www.artstation.com/artwork/O3JlJ
ArtStation - Material Study - Ground Material, Nathan Ekema
uncharted 4, uncharted, naughty dog, gamedev, game development, game design, materials, keyshot, zbrush, 3ds max, b2m, substance designer, allegorithmic, quixel, mari