substance

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ArtStation - Procedural Brick Diorama Scene , Ben Keeling

ArtStation - Procedural Brick Diorama Scene , Ben Keeling

ArtStation - Multi Material Blend - Substance Designer., Pierre FLEAU

ArtStation - Multi Material Blend - Substance Designer., Pierre FLEAU

A substance for generating a rock face covered in plant growth.  Everything was made in substance designer, apart form the variation with the ARTStation logo, for which I created a height-map in Photoshop.

A substance for generating a rock face covered in plant growth. Everything was made in substance designer, apart form the variation with the ARTStation logo, for which I created a height-map in Photoshop.

Procedural Brick Diorama Scene , Ben Keeling on ArtStation at https://www.artstation.com/artwork/rZ2W5

Procedural Brick Diorama Scene , Ben Keeling on ArtStation at https://www.artstation.com/artwork/rZ2W5

ArtStation - iRay Renders - Substance Mossy Rock., Pierre FLEAU

ArtStation - iRay Renders - Substance Mossy Rock., Pierre FLEAU

These are other materials I made for different parts of Uncharted 4.  Using Marmoset Toolbag for presentation reasons here.

These are other materials I made for different parts of Uncharted 4. Using Marmoset Toolbag for presentation reasons here.

Muddy Quarry (WIP), Jacob Norris on ArtStation at http://www.artstation.com/artwork/muddy-quarry-wip

Muddy Quarry (WIP), Jacob Norris on ArtStation at http://www.artstation.com/artwork/muddy-quarry-wip

ArtStation - Roots - 100% Substance Designer , Robert Wilinski

ArtStation - Roots - 100% Substance Designer , Robert Wilinski


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Abandoned Hotel Marble Floor, Vincent Dérozier on ArtStation at https://www.artstation.com/artwork/O3JlJ

Abandoned Hotel Marble Floor, Vincent Dérozier on ArtStation at https://www.artstation.com/artwork/O3JlJ

ArtStation - Material Study - Ground Material, Nathan Ekema

ArtStation - Material Study - Ground Material, Nathan Ekema

uncharted 4, uncharted, naughty dog, gamedev, game development, game design, materials, keyshot, zbrush, 3ds max, b2m, substance designer, allegorithmic, quixel, mari

uncharted 4, uncharted, naughty dog, gamedev, game development, game design, materials, keyshot, zbrush, 3ds max, b2m, substance designer, allegorithmic, quixel, mari

ArtStation - Roman Brick Tiles, Stefan Groenewoud

ArtStation - Roman Brick Tiles, Stefan Groenewoud

zbrush, adobe photoshop, adobe, substance, allegorithmic, substance designer…

zbrush, adobe photoshop, adobe, substance, allegorithmic, substance designer…

Cypress Barkt, ArtStation - Peter Sekula {6.52MB}

Cypress Barkt, ArtStation - Peter Sekula {6.52MB}

iRay Renders - Substance Mossy Rock., Pierre FLEAU on ArtStation at https://www.artstation.com/artwork/kw64n

iRay Renders - Substance Mossy Rock., Pierre FLEAU on ArtStation at https://www.artstation.com/artwork/kw64n

Substance Designer Quickstart Tutorials, Michael Pavlovich on ArtStation at https://www.artstation.com/artwork/BamXD

Substance Designer Quickstart Tutorials, Michael Pavlovich on ArtStation at https://www.artstation.com/artwork/BamXD

My Substances WiP - Polycount Forum

My Substances WiP - Polycount Forum

Concrete Rubble Tiling Texture, Kyle Bromley on ArtStation at https://www.artstation.com/artwork/concrete-rubble-tiled-texture

Concrete Rubble Tiling Texture, Kyle Bromley on ArtStation at https://www.artstation.com/artwork/concrete-rubble-tiled-texture

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