One of the things that make Ray Le’s Viking stand out is the fantastic hair and fur on the character. Creating such effects for real-time environments requires specific tricks, so let’s see how he did it!
Sketchbook: Royzy — polycount
// 10 top tips for sculpted hair in ZBrush - 3dtotal.com
Bungie - The Hair Pipeline in Destiny. See paper here: Bungie - Destiny - Hair http://advances.realtimerendering.com/destiny/siggraph2014/heads/index.html