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Unexplored areas in zone maps will be covered with hexes. Maps will be accompanied by a graphic (not shown here) that will show percentage explored (progress bar). The player indicator has a pulsi...

Unexplored areas in zone maps will be covered with hexes. Maps will be accompanied by a graphic (not shown here) that will show percentage explored (progress bar). The player indicator has a pulsi.

For any #gamedev/#indiedev who need some #inspiration- @gamasutra has some tips! http://gamasutra.com/blogs/JunxueLi/20151019/256663/Mobile_games_Where_to_get_inspiration_for_map_art.php

Mobile games: Where to get inspiration for map art?

CGwell游戏特效提高班(二期)总课表 - 游戏特效提高班(二期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

CGwell游戏特效提高班(二期)总课表 - 游戏特效提高班(二期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!