modelling 3D

This in particular is extremely helpful to me because I have had extreme difficulty modeling hands and fingers and making them look good. The topology here looks like what I want and what I would try for if I were to model a hand.

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

There are many approaches to modeling the human.

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Start of the low, as per my usual style I start from the shoe and work upward. Just blocking things out at the moment slowly twekaing as I go, just about to start smoothing that ass out, and will c.

Psyche - Character modeling studies (Part 3) - Autodesk Community

This is the third stage of my character modeling studies, the Leg and the Foot. Building a convincingly looking low-poly knee is not an easy task.

“目のテクスチャ、モデル、UVを直したぞー!前のと比べるとちょっとだけパチもん感が薄くなった気がする。あとは全体できてからまた調整しよう。”

榊原圭介 on

“目のテクスチャ、モデル、UVを直したぞー!前のと比べるとちょっとだけパチもん感が薄くなった気がする。あとは全体できてからまた調整しよう。”

Картинки по запросу sculpting cartoon female body

Картинки по запросу sculpting cartoon female body

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