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Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

JeongSeongHwa_swordmaster_joints.gif ★ || CHARACTER DESIGN REFERENCES | キャラクターデザイン • Find more artworks at https://www.facebook.com/CharacterDesignReferences & http://www.pinterest.com/characterdesigh and learn how to draw: #3D #rigging #animation #topology #tips || ★

JeongSeongHwa_swordmaster_joints.gif ★ || CHARACTER DESIGN REFERENCES | キャラクターデザイン • Find more artworks at https://www.facebook.com/CharacterDesignReferences & http://www.pinterest.com/characterdesigh and learn how to draw: #3D #rigging #animation #topology #tips || ★

The Painter by Chris Gill | Portrait | 3D | CGSociety

The Painter by Chris Gill | Portrait | 3D | CGSociety

Maya Model: Jasmine/Face

Maya Model: Jasmine/Face

tip 7d10   10 top 3D modeling tips   Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

tip 7d10 10 top 3D modeling tips Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez