Normal Maps: Can Somone Explain This "Black Edge" issue - Polycount Forum

Hi All, At the start of this weekend I had a list of normal issues that I was hoping to resolve and so far polycount has helped me with all but one.

Normal Maps: Can Somone Explain This "Black Edge" issue - Polycount Forum

Hi All, At the start of this weekend I had a list of normal issues that I was hoping to resolve and so far polycount has helped me with all but one.

The Wonders of Normal Map Baking - Polycount Forum

So I've done a bit of testing with normal maps in Unreal to see how optimal I could make my results, after testing different things for years.

背景アーティストのぶろぐ: NormalMapをベイクする時の知識 その1

背景アーティストのぶろぐ: NormalMapをベイクする時の知識 その1

JoaoCosta Modeling for Next Gen Games p3.jpg

Tips & Tricks:Modeling Hi/Low poly models for next-gen games

Ambient Occlusion and Normal map bake using Xnormal - Doc 2. Sandbox Manual - Documentation

Ambient Occlusion and Normal map bake using Xnormal - Doc Asset Creation Guide - Documentation

http://docs.cryengine.com/display/SDKDOC2/Ambient Occlusion and Normal map bake using Xnormal

Ambient Occlusion and Normal map bake using Xnormal - Doc Asset Creation Guide - Documentation

Ambient Occlusion and Normal map bake using Xnormal - Doc 3. Asset Creation Guide - Documentation

Ambient Occlusion and Normal map bake using Xnormal - Doc Asset Creation Guide - Documentation

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